Add events to peer manager
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@@ -28,7 +28,7 @@ Restruucture the app around the data. App/WS split is messy. Clean it up.
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// import * as ForceGraph3D from "3d-force-graph";
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import { openDatabase, getData, addData, deleteData, mergeDataArray, getAllData, checkPostIds, getAllIds, getPostsByIds } from "db";
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import { generateID } from "IDUtils";
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import { PeerManager } from "PeerManager";
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import { PeerManager, PeerEventTypes } from "PeerManager";
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import { log, logID, renderLog, setLogVisibility } from "log";
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// let posts:any;
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// let keyBase = "dandelion_posts_v1_"
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@@ -154,75 +154,13 @@ async function compressString(input) {
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// Convert the compressed data to a Uint8Array
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return new Uint8Array(compressedArray);
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}
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// class Signaler {
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// websocket: WebSocket | null = null;
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// websocketPingInterval: number = 0;
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// connect() {
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// if (this.websocket?.readyState === WebSocket.OPEN) {
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// return;
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// }
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// window.clearInterval(this.websocketPingInterval);
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// if (this.websocket) { this.websocket.close() };
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// try {
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// this.websocket = new WebSocket(`wss://${window.location.hostname}:${window.location.port}/ws`);
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// } catch (error: any) {
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// console.log.apply(null, log(error.message);
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// return;
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// }
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// this.websocket.onopen = async (event) => {
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// console.log.apply(null, log("ws:connected"));;
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// await this.sendHello();
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// // If we're running as a headless peer, send a hello message every N seconds to refresh the posts we have.
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// let helloRefreshIntervalPeriod = 120;
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// if (app.isHeadless) {
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// console.log.apply(null, log("wsConnection: Setting hello refresh interval to ", helloRefreshIntervalPeriod)
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// this.helloRefreshInterval = window.setInterval(() => {
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// console.log.apply(null, log("wsConnection: Hello refresh.")
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// if (!navigator.onLine) {
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// return;
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// }
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// this.sendHello();
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// }, helloRefreshIntervalPeriod * 1000);
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// }
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// this.websocketPingInterval = window.setInterval(() => {
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// if (!navigator.onLine) {
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// return;
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// }
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// this.send({ type: "ping", peer_id: this.peerID, peer_name: app.peername, user_id: app.userID, user_name: app.username });
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// }, 10_000)
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// };
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// this.websocket.onclose = (event) => {
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// console.log.apply(null, log("ws:disconnected"));;
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// // this.retry *= 2;
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// console.log.apply(null, log(`Retrying in ${this.retry} seconds`));;
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// window.setTimeout(() => { this.connect(); }, this.retry * 1000);
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// };
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// this.websocket.onmessage = (event) => {
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// // log('ws:<-' + event.data.slice(0, 240));
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// let data = JSON.parse(event.data);
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// let { type } = data;
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// let handler = this.messageHandlers.get(type);
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// if (!handler) {
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// console.warn(`Got a message we can't handle:`, type);
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// return;
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// }
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// handler(data);
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// };
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// this.websocket.onerror = (event) => {
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// console.log.apply(null, log('ws:error: ' + event));;
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// };
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// }
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// }
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// disconnect() {
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// this.websocket?.close();
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// }
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// }
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// Connect websocket
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// send hello
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// get bootstrap peer ID
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// WebRTC connect to bootstrap peer
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// ask Bootstrap peer for peers that have users we care about.
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// for now, bootstrap peer will connect to all peers and will tell us about them, moving all logic from the server to the BSP
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// Bootstrap peer will send the last N peers it saw.
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// Connect to those new peers, tell those peers about users we know about
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// ask for peers that have users we care about
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// WebRTC Connect to peers that might have posts we need
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// query those peers and do existing logic.
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class wsConnection {
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@@ -231,7 +169,6 @@ class wsConnection {
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this.sessionID = "";
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this.userID = "";
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this.peerID = "";
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this.rtcPeerDescription = null;
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this.websocketPingInterval = 0;
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this.helloRefreshInterval = 0;
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this.retry = 10;
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@@ -262,7 +199,7 @@ class wsConnection {
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'5f1b85c4-b14c-454c-8df1-2cacc93f8a77',
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// 'bba3ad24-9181-4e22-90c8-c265c80873ea'
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]);
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this.rtcPeerDescription = rtcPeerDescription;
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// this.rtcPeerDescription = rtcPeerDescription;
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this.sessionID = generateID();
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this.userID = userID;
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this.peerID = peerID;
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@@ -446,9 +383,16 @@ class wsConnection {
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session_id: this.sessionID,
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peer_name: app.peername,
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is_bootstrap_peer: app.isBootstrapPeer,
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peer_description: this.rtcPeerDescription
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// peer_description: this.rtcPeerDescription
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});
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}
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async getKnownUsers() {
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let knownUsers = [...(await indexedDB.databases())].map(db => db.name?.replace('user_', '')).filter(userID => userID !== undefined);
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knownUsers = knownUsers
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.filter(userID => this.shouldSyncUserID(userID))
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.filter(userID => !this.userBlockList.has(userID))
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.filter(async (userID) => (await getAllIds(userID)).length > 0); // TODO:EASYOPT getting all the IDs is unecessary, replace it with a test to get a single ID.
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}
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async sendHello() {
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// TODO only get users you're following here. ✅
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let knownUsers = [...(await indexedDB.databases())].map(db => db.name?.replace('user_', '')).filter(userID => userID !== undefined);
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@@ -629,8 +573,11 @@ class App {
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async connect() {
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this.peerManager = new PeerManager(this.userID, this.peerID, this.isBootstrapPeer);
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this.registerRPCs();
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this.peerManager.addEventListener(PeerEventTypes.PEER_CONNECTED, (event) => {
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console.log.apply(null, log(`[app]: peer connected:${event.peerID}`));
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// rpc saying what peers we have
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});
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console.log.apply(null, log("*************** before peerManager.connect"));
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;
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// We use promises here to only return from this call once we're connected to the boostrap peer
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// and the datachannel is open.
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// Might want to take this a step further and only return once we're connected to an initial set of peers?
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